B2+TextureHoppe


 * Final:**

__Background Image (Barn) Changes:__ Adjusted the hue and saturation to a “higher” color Adjusted the lightness to make the picture brighter

__Tombstone Changes:__ Adjusted the levels for the tombstones to make the whites appear “clearer” Adjusted the levels to make the blacks appear “darker” Adjusted the lightness to make it look like there was more of a shadow Erased bottoms of tombstones to look as if being covered by some grass Copied in both tombstones to the new image

__Stephanie Changes:__ Adjusted hue and saturation to make her black and white Cropped out Stephanie for forest background Erased edges to put Stephanie in front of a new background Copied Stephanie into new image

__Questions/Answers:__ -I used some leading lines with the barn, both horizontal and vertical and I also instead of putting something right in the middle of the screen I used the rule of 3rds to put all the important things to look at in the places of interest. Also the barn’s “gutter” acts as kind of a horizon. -The texture that I really wanted to be noticed was mostly in the background and on the tombstones. You can see the grass/shed/barn/tree textures in the background image and with the tombstones you can see the stone and how with the edited of levels it stands out. I also made Stephanie black and white so she would standout against the bright and high colored background. I- felt pretty successful with the image I came up with, however, I didn’t feel like Stephanie really “fit” with the background and tombstones, but I did the best I could to make her apart of the picture.


 * Originals:**