B4+Texture+Zimmerly





**Ten Changes** 1) I cropped the walnut, the flower weeds, and the cross clover. 2) I erased part of the flower weeds to make them look more natural in the grave background. 3) I smudged part of the flower weeds to make them look more natural in the grave background. 4) I rotated the flower weeds, the walnut and cross clover to make the picture more realistic. 5) I used the dodge tool to lighten the cross clover and make it stand out. 6) I changed the opacity on the walnut from 100% to 74% to make it more natural. 7) I burned the flower weeds and walnut slightly to make it more natural. 8) I sponged the walnut to make it more natural. 9) I used layers and linear burned a copy of my grave layer to make it more mysterious. 10) I created a ghost-like orb in the picture to create a ghost-like feel by using lens flair under render in the filter category.

**Artist Statement**

Four compositional techniques that I used in my project were fill the frame, framing, rule of thirds, and interesting point of view. For fill the frame, I filled the entire picture up and tried to avoid most blank spaces. Secondly, I used framing which means that grass in the background covered all the edges. Next, I used rule of thirds putting interesting objects of things that stood out where the thirds intersected. Lastly, I used an interesting point of view because it is not shot from the horizon and it is not shot up and down, the picture was taken from and interesting angle. I highlighted texture in my project by using an interesting picture that contain lots of texture. This was accomplished by altering the picture to linear burn from a normal picture to make the texture of the grass come out and to make the graves look more aged. Lastly, I feel as though I had better sucess with this project than orginally thought, by there could be some improvements made. Amongst these are that I could have potentially added more natural changes and to further belnd in the items already added to my picture.