B2+Texture+Kempen


 * __Originals __**



**__Final __** The main idea of this piece was to create a graveyard in a sort of ironic setting. I knew I had a cool picture of the bark of a tree, and so the first thing I did was rotate that picture so it looked almost cliff-like. I then went through my set of graveyard pictures and chose the ones with gravestones that fit my setting. Some weren’t even the main focus of the photos I chose, some were simply in the background. I cut them all out of their original pictures, and then copy and pasted them into their new setting: the tree. I changed the size of the gravestones so that they’d look proportional to the “cliff.” I placed them where I thought they made the most sense according to the way the light in the original picture was situated. For example, the one gravestone on the right side of the picture had shadows from leaves so I put it “under” the shadows on the tree. I then changed their color to match the setting, since they were quite blue from the lighting in the graveyard, and the tree was obviously more brown in tone, and to get a realistic brown color I had to tweak the saturation as well. I also coordinated the lightness of the stones with if they were more in the sun or the shade. I decided to flip one of the headstones so it was facing the opposite way in order to line up with how the bark of the tree was shaped, techniques, I made a fake level horizon by rotating the image so that the tree, or "cliff," was a level horizon. For principles of design, I used space to make it look like the bark of the tree was a cliff jutting out at you, and also line to lead you around the cliff to the different gravestones. The texture I emphasized was the texture of the bark. The light hit it in a way that illuminated the little cracks and crevices.